package szkeleton;

public class BlackPoint extends Element{
	public BlackPoint(){
		if(Controller.isDebug()) System.out.println("BlackPoint constructor");
		this.type = Type.bp;
	}
	public void collide(Player player){
		player.blackCollided();
	}
	@Override
	public boolean isCompatible(Element e) {
		if(e.getTipe() == Type.bp) return true;
		else return false;
	}
}